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Tomb of seth
Before following our guide down the hill,turn to the left and grab the flares in the room behind us.Now follow the guide.as you move down the hill you'll notice small impressions in the ground.the first 1 contains a shotgun.take it and head to the left down into the cavern.The next impression contains a Large Medi...anda scorpion!shoot it dead. theres more danger ahead keep your pistols out.Dispatch the Wild Jackal with your pistols.on the ramp leading to the tomb you'll  find a large med.Enter the Tomb and continue down the stairs following Sahib.The door ahead is locked kill the scorpions.Did you notice the square holes on the wall approach the hoe to the left of the locked door and use action to reach inside.Lara will trigger a mechanismthat fills up a room with sand.The hole in the wall directly opposit contains large med.. take it, then head down the open passageway to the north.Now that the room is full of sand you can easily walk across On the left pedestal is an Eyepiece.When you take it,you'll be shown that the locked door upstairs is now open. grab the small med from the right pedestal before returning to sahib make your way through the door toa large room with some sort of stone altar in the center.Sahib will head down the stairs and enter a room behind it follow him,but don't get ahead of him.At the other end of the room is a pedestal with a second Eyepiece you'll need to obtain.Take it and leave the room.in the inventory select 1 of the Eyepiece and use combine You've now created the eye of horus on the wall here  is a receptacle for the eye of horus.Use it,and the door will open for us .More Jackals attack us here.And then run or Climb your way up to where they came from.There will be a cut scene Before following him,drop down to the stairs You'll find ammo clips here Climb your way out,or walk around,and head back to the left.between the stairs on the other side you'll find a small med.Now head south untill you find a doorway and walk through the opening.Sahib is here.He lights the oil on the waterwith his torch causing the door on the other side to open.Follow him down the steps untill you reach an intersection.He will take a left.Following th brightly colored passageway lined with figures.We want to go to the right into a glowing green area instead.Drop into the hole in the ground and retrieve a small med and then climb out Make your way forward into a large room with a satue ahead.To the north of the room is a doorway Wind your way around untill you reach a room at the top.There is a chain in front of you,and manyintricate carvings on the floor.Pull the chain and the gate below will open,allowing ourguide to enter and light the water on fire.puzzle time We want to cross the room landing only on the illuminated patterns.try to land center of the squares Walk around the rope to begin then do a standing jump diagonally to the right.Now do a standing jump forward to the illuminated pattern which looks like a Christian fish symbol.You can jump to the left or else you can turn to the left and do a standing jump forward to the next space.Do a standing jump to the right,landing on the space directly in front of the gate.If you hit only the illuminated spaces,the gate will open to reveal the timeless sands.if you didnt hit the jumps correctly leave the room and slide down to the right until you come to a room with another chain pulling the chain will open a gate and allow you back up to the room with the illuminated squares, resetting the puzzle in try agin.once you've got the timeless sands,continue through the next gate untill you find yourself on the ground level near the sphinx.Sahib will be joining us soon look for him to come down the stairs on the left.He will head down to a room on the  left of the Sphinx near the lit torch on the south wall.Before we follow him down there,head toward the far left of the sphinx You will see a closed gate down below,but you can climb up the back wall next to it all the way up to a lever.pull the lever and carefully climb back down.The gate will now be opened,andand the"secret sound"will chime as you enter.Leave this secret room and head to the left and then right down the passageway after sahib.Looks like we're on our own from here on out.Follow the passageway and jump down to the large room.On the center platform are a couple of treats for us-specifically,shotgun shells and a small med.Take them first,as they won't be there in just a few min.Now climbup to the statue at the far end of the room and Use the Timeless Sands.With the hourglass in the statue hands,the room will start to fill with sand.Turn around and head back out .Jump and climb up to the Sphinx.the Sphinx's mouth is now accessible.Stand directly in front of it,then jump and Hang.Since the mouth is narrow you'll have to press crawl button as you pull up into it.Follow the passageway and slide down into the next level.
BURIAL CHAMBERS
pull the lever at the end of the room,then run through the door.When you stop sliding you will notice an object on the ground Pick it up,& get out fast Jump forward to the left corner passageway before the spikes reset.Picking up the Shotgun shells will cause the gate to open.Run forward past the ststues untill you come to more spikes Walk,dont run,to the edge just in front of the spikes.As soon as the spikes retract,run forward.Head down the hallway to the right Use your pistols to shoot the urn on the left.a samll med is inside.At the end of the hall will be another group of spikes Once again,Walk forward to the edge of the red carpet just before the spikes When they retract run forward You'll slide down to the next area.Insert the hand of Orion When you do so,there is bad news.The spikes on the platforms have retracted The blades have now started spinning.Walk oto the edge and get ready to do a standing jump just as the blade approaches.If you didnt jump at an angle,you'll land on top of the single column where a shotgun is our reward.Before taking the shotgun you may need to jump straight up to avoid the next blade.Take the shotgun and then immediately jump or hop backwards.When you land safely on the ground level trun around to find a small med in the corner here.Take it & head back to the northeast corner Jump & pull yourself up back to the room's entrance.We are now back where we started from!From the edge,hop backwards.Now do a running jump to the platform as the blade passes by.you should land right on top of the shotgun shells,but you may need to jump straight up to avoid the oncoming blades before claiming your prize.with shells in hand hop backwards until you are hanging from the edge.If you are feeling adventurous,you could run & jump over the blades while running along the top.Are you can take the safer route while hanging,with the action button held down,push to the left or right & she will shimmy along the edges & around the corners.Shimmy your way around 2 more corners until you reach the southwest part of the room.The exit is right behind us.As soon as a blade passes overhead,climb up.Without hesitating do a backwards jump.she will flip over & land perfectly in the next passageway.make your way up the  passageway,climbing over the block,until you come to room with a sarcophagus in the center.Abrief cut scene of the statue which is the key to the puzzle.Turn left upon entering the room.Use a flare to light your way & you will find a small med in the northwest corner.Stay on the outside edge of the room & run around to the southeast corner until you reach the shotgun shells.Now go up to the  to end of the golden sarcophagus.cut-scene you now have the amulet of horus.Follow the river of blood.It leads us into a room with a statue and 3 sacophagi The sacophagi will have opened, revealinng mummies inside,but they wont come after you yet so keep your distance push the statue to the circular pattern on the floor near the empty sacophagi.A door will open inside the sacophagi to the north.Lure the mummy out by approaching & shooting at it.it will come out to chase you.You cant kill him.Run around it into the sacophagi insteadand go through the passageway.Drop down into the cavern,drawing your guns take out the dogs.Run toward the chamber entering it take a left turn & wind your way up the dark stone stairs When you reach a fork in the path,take a left.cross the bridge and enter the chamber.2 more dogs await you.They look like statues,but as you come near they spring to life.Climb up to the room & then lower yourself down the hole.Take a look at where we are going then trun around & lower yourself down the ladder to the ground.We can't go forward into the spikes,so Climb the block to theright of the grate.From the first block,Climb up again & head across the set of three blocks Jump across to the solo block at the end & then turn to face the center of the room.Do a running jump over the spikes below to land on the blocks.Walk forward until you are under the side of the block above your head,then jump & climb up it.Climb the next block & enter the room containing a swich.Pulling the switch will open a gate far below Make your way back to where we first entered this large chamber,dropping down and jumping across the blocks wherever necessary When you make it to the ground floor enter the gate which was just opened.There is a lever inside.There is also a lever on the side of a wall.Pull the lever & you will notice that the entire chamber has turned In order to exit this room,you've got to jump up to the hole on the east wall.Turn left and head out the hallway.When you reach the end,you'll slide gently to the ground.There is a hole to the right of you.turn around hange from the edge & drop into the room below Pick up the hand of sirius and leave out the only passageway to the West.Climb the ladder at the far end,and climb a block to get out.Climb the next block ,walk to the edge,& do a standing jump & hange Climb up to the next block.Climb up to the next block.Crawl under the spikes ahead & make your way left to the end of the blocks.You should be facing south now.There is an alcove ahead we can reach,but if we miss we will down the walls to our death on the spikes below.Do a standing forward jump & land in the alcove.This next part is tricky,because the side we are on has no ladder or climbing surface to lower ourselve down the deep hole.Get to the edge,Hop backwards & then run straight off the side Dont jump but hold the action button to catch the ladder on the opposite wall Climb down & turn around to enter a small room with 2 sleeping mummies and a chain Pull the chain to rotate the chamber.Avoid them like the plague continuing forward to climb the ladder Dont let go of the action button as you reach the top You see the ladder exits on sloping surface which will send you sliding back down to the mummy room While holding the action button,do a backwards jump at the very top of the ladder she will somersault backwards & land on the floor of the main chamber Climb the 2 blocks on the right  and insert the hand of sirius.When you turn around you'll notice that a rope has fallen from the ceiling.Line yourself up with it & then do a standing jump to grab it.Swing over on the south & jump off into the opening.The scarab Talisman sits on a pedestal.As you make your way around the pedestal,take out your guns & take out the dogs.A 3rd. dog may be waiting down the hallway and back out into the cavern Take a right & head North up the stairs once  again.Instead of turning left to cross the bridge,this time we will continue straight ahead.On the right side of the stone stairs is a small area you can drop down into.At the far end,to the left is a large med.Take it and climb back out.Moving on straight ahead,we'll need to climb the large ladder on the far wall.There are 2 large urns in the room at the top There is a small med & shells.Climb into the next room that contains 2 mummies & the golden Serpent.the mummies awaken Avoid them as you jump and climb out to the north.When we slide down into the next room,Spikes will fall down on us from the celing!Turn left & immediately sart running ahead to the rar left corner.There arent any spikes in  the corner here,so you can Climb out easily.Run down the passageway until you come to a large hole.Take the large med nearby before dropping down below Make sure your health bar is full because you may take a little damage.Head to the east,becausewe are finall going to enter the  chamber on the far side.Climb over a block & you'll find yourself in a sandy room with  another mummy There are 2 receptacles on the north wall.The 1 on the north wall The 1 on the left accepts the scarab Talisman.The 1 on the right accepts the golden serpent.Inset the items and you'll find the room filling with sand & you also woke up the mummy.Run around the room Eventually you will see an exit appear in the northeast corner of the room you can then climb out Go forward to end the level
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