About my book
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A breakthrough model for understanding software
development -- and breakthrough techniques for improving it!
You can't improve the way you develop software if you
don't understand it. Journey of the Software Professional
offers the first complete model of software development --
based on the newest research in cognitive psychology and
organizational behavior. But that's just the beginning. At
its heart, this is a book of practical advice for developers
and managers who are serious about enhancing their own
effectiveness, and the effectiveness of their teams.
This book transcends the boring, self-evident advice
you've heard a thousand times before, with fresh insights
into:
- Choosing the best work environment for your
personality and workstyle
- Building on your personal and management strengths,
and avoiding common errors
- Finding better ways to approach individual and team
problem-solving
- Creating a better team culture
- Improving communication effectiveness
- Managing both technological and organizational change
Crammed with advice for both developers and managers, Journey of the Software Professional
covers an extraordinary range of topics -- and presents them
through a coherent Structure-Process-Outcome framework that
helps you make sense of your own experience.
You'll discover tools and techniques for building and
implementing your own career development plan. You'll learn
the concepts underlying well-designed system architectures
and how to apply these concepts to create an architecture
appropriate for your project. At the same time you'll learn
how to create organizational structures that support this
architecture and manage the growth of the team over the life
of the project. You'll learn how to develop long-term
strategies for improving your organization's software
development. And a whole lot more.
No matter what role you play in software development, or
where you are in your career, this book represents a
breakthrough in understanding what you're doing -- and how to
do it better!
"In many ways, it opened my eyes. If you are
a software professional, I think it will open yours as
well."
-- Gerald M.
Weinberg
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There are two versions of the "about the
author." The first appears on the back cover. The second
appears on the inside of the book after the index. Together,
they provide an overview of my career, both in computers and
in other activities.
LUKE HOHMANN, Education Technical Director at ObjectSpace, Inc., has
taught object-oriented technology and software engineering
management for companies such as Sprint, Kodak, E-Systems, Ernst &
Young, and Bell-Atlantic.
From 1985 to 1993, he worked at several positions for Electronic Data Systems,
including Vice President of Systems Engineering at EDS Fleet Services. From 1988
to 1992, he was also a member of the Highly Interactive
Computing Environments (Hi-CE) research group led by Elliot
Soloway, Ph.D., at the University
of Michigan, where among other projects, he designed
programming environments to help novice developers learn
design skills.
LUKE HOHMANN graduated from the University of Michigan in
1992 with an M.S.E. in computer science and engineering. He
is a member of the IEEE
and ACM. A former
competitive figure skater, Luke garnered numerous honors and
awards in his fourteen-year career. In 1985, he and his
partner won the United States National Junior Pairs
Championship and represented the United States in
international competition. Luke was also a two-time
competitor at the United States Olympic Festival. At present,
Luke maintains an active lifestyle as an American College of
Sports Medicine (ACSM-HFI) certified aerobics instructor,
teaching between three and five aerobics classes per week.
His experiences as an athlete have provided valuable
inspiration for improving his abilities as a software
professional and have served to illustrate several key
concepts in this book.
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I knew that writing this book would be hard, because other
authors had told me it would be hard. It was, but
the end result was very worthwhile. I think what surprised me
the most was the sheer number of people who were involved in
taking a rough manuscript and transforming it into a finished
product. Without any of them, and certainly without the help
and encouragement of my closest friends, I don't think I
could have written the book.
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Copyright © 1996, 1997 by Luke
Hohmann. All Rights Reserved.
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