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Richard's IndexCool Regime Change -- Grimman Original VersionThe Grimmans were originally designed with Gamma World. The concept behind the design was simple -- they had most the beneficial physical mutations. Empathy, Telepathy, and heightened mental abilities were added to make it hard to take them by surprise. The goal behind this exercise in munchkinism was more subtle. Beings with superhuman powers are often presented as strange beings, perhaps from another planet, living among normal human beings. But what kind of society would they have on the beings' home planet? Grimmans have the following mutations from the 1992 edition of Gamma World
DisclaimerGamma World and the Gamma World universe are registered trademarks of TSR Corporation and Wizards of the Coast, Inc. Neither TSR, Inc. nor Wizards of the Coast, Inc. is in any way affiliated with, nor have they endorsed, this site. Paths to this document: Richard's Index > Cool Regime Change > Grimman Original Version Copyright © 2003 by Richard C. McCluney, IIIRevised: August 25, 2003 URL: http://members.aol.com/richm90071/CRCGrimmanOriginal.html |
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