Main

 
Summit Raceway Slot Car Racing
Slot Car Racing


Image hosted by Photobucket.com
Rules - updated 01/27/2005
Summit Raceway Rules for 1/32 Slotcar Racing

Summit Raceway

1421 Goshen Avenue

Ft. Wayne, Indiana 46808

Phone: 260-471-2722

 

Rules for Slot Car Racing

 

Operational Procedures – Version 1.3

 

  1. Entries will be taken until 6:25 p.m.
  2. Open practice will be until 6:25 p.m. the night of the race. Racing will start at 6:30 p.m.
  3. Practice time will be limited to 5 minutes when others are waiting for an opportunity to practice.
  4. After the last race is completed, the track will again be open for practice until 10:00 p.m.
  5. Entry fees, as noted below, are to be paid before a racer practices:
    1. $6.00 for the first class entered
    2. $4.00 for the second class entered
    3. $2.00 for each additional class entered
    4. $4.00 for ages 14 and under.
  6. Track is to be cleaned before the start of the first heat race for that day.

 

Race Format – Version 1.3

 

  1. Each race will be a timed race made up of 4 heats of equal time.
  2. Racers will run four heats, one heat in each of the four lanes.
  3. Two minutes downtime will be allowed in between each heat to move cars to the next lane.
  4. Only racers can handle or work on their own cars during the 2 minute down time and, before each heat begins, will be responsible for placing a color sticker on their car corresponding to the color of the lane in which they will be running.
  5. If a car is sitting on a section of track going up or down a grade, the car will be moved forward to the beginning of the next section of level track following each heat except for the final heat of the race.
  6. If a car comes out of the slot during racing, the car will be returned to the track by a track marshall.
  7. The track will not be shut off unless 2 or more cars are on a lane, or any other extreme circumstance to be determined by the person running the scoring system for that race.
  8. The finishing order will be determined by the total combined distance, measured in laps and tenths of a lap, completed for all 4 heats.
  9. After each race is complete, there will be a 5 minute break before the next race.
  10. Racers from the previous race should be in position to marshall before the next race starts. 
  11. The power supply is to be set at 11.5 volts for each race unless otherwise specified.
  12. Controllers will be stock Parma and are to be connected to the track with alligator clips.
  13. Tires can only be cleaned between heats.

 


1/32 Scale Slot Car Racing

 

General Car Rules – Version 1.0

 

  • All Classes
    • All cars must be generally available, ready-to-run, plastic chassis cars
    • Tires must fit under the body on cars with fenders
    • Guide flag may be lowered and brushes changed; front wheels must touch the track
    • Ninco and SCX cars will be allowed any motor, if necessary to be competitive
    • Foam tires are NOT allowed in any class
    • Lightweight Vanquish MG or Fly special cars are NOT allowed

 

Vintage Vehicles – Version 1.4

 

  • 1960’s Class – 1960 to 1969 two seat road racing cars
    • Examples – Corvette Grand Sport, Corvette L88, Cobra, Ford GT, Chaparral and others
    • For slot cars with the slot car motor at the front or rear of the chassis
    • Box Stock with exceptions as noted
    • All magnets MUST be removed
    • Silicone tires allowed
    • Chassis problems may be corrected by changing to any guide flags, wheels, axles and gears
    • Weight may be added to the inside of the car
    • Monogram cars with extra chassis height may add weight to the bottom of the chassis

 

  • Prototype and GT 1 - Front Motor- 1970 to 1989 road racing cars
    • Examples – Ferrari Daytona, Ford Capri RS, Corvette Greenwood, BMW CSL and others
    • For slot cars with the slot car motor at the front of the chassis
    • Box Stock with exceptions as noted
    • All magnets MUST be removed
    • Silicone tires allowed
    • Chassis problems may be corrected by changing to any guide flags, wheels, axles and gears
    • Weight may be added to the inside of the car

 

  • Prototype and GT 2 - Rear Motor- 1970 to 1989 road racing cars
    • Examples – Porsche 908, Chevron B19, Ferrari 512 and others
    • For slot cars with the slot car motor at the rear of the chassis
    • Box Stock with exceptions as noted
    • All magnets MUST be removed
    • Silicone tires allowed
    • Chassis problems may be corrected by changing to any guide flags, wheels, axles and gears
    • Weight may be added to the inside of the car

 

  • Scalextric Trans-Am cars – 1965 to 1972
    • Box Stock with exceptions as noted
    • All magnets MUST be removed
    • Silicone tires allowed
    • Mustangs may add weight to the inside of the car
    • Other pony car bodies from the 1965 - 1972 era can be used.
      • Full interiors and Scalextric Trans-Am chassis required

 

  • Carrera NASCAR – 1965 to 1975 Grand National cars
    • Box Stock with exceptions as noted
    • All magnets MUST be removed
    • Silicone tires allowed

 

  • Vanquish MG Can-Am cars – 1966 to 1974
    • Box Stock with exceptions as noted
    • All magnets MUST be removed
    • Silicone tires allowed
    • Lightweight kit version NOT allowed

Current Vehicles – Version 1.5

 

  • Prototype LMP and GTP Sports Cars - 1990 and later road racing cars
    • Examples – Lola-MG, Bentley GMP, Audi R8, Lola B98 and others
    • Box Stock with exceptions as noted
    • All magnets MUST be removed
    • Silicone tires allowed
    • Chassis problems may be corrected by changing to any guide flags, wheels, axles and gears
    • Weight may be added to the inside of the car

 

  • GT 1 - Front Motor- 1990 and later production based road racing cars
    • Examples – Corvette C5R, Viper, Marcos, TVR and others
    • For slot cars with the slot car motor at the front of the chassis*
    • *Exception: Scalextric Porsche GT3 rear motor car
    • *Exception: Panoz LMP (will be given a 3 lap event handicap)
    • Box Stock with exceptions as noted
    • All magnets MUST be removed
    • Silicone tires allowed
    • Chassis problems may be corrected by changing to any guide flags, wheels, axles and gears
    • Weight may be added to the inside of the car

 

  • GT 2 – Rear Motor - 1990 and later production based road racing cars
    • Examples – Ferrari 575GTC, Porsche GT1, Saleen S7 and others
    • For slot cars with the slot car motor at the rear of the chassis
    • Box Stock with exceptions as noted
    • All magnets MUST be removed
    • Silicone tires allowed
    • Chassis problems may be corrected by changing to any guide flags, wheels, axles and gears
    • Weight may be added to the inside of the car

 

  • Open Wheel – 1990 and later single seat cars
    • Box Stock with exceptions as noted
    • All magnets MUST be removed
    • Silicone tires allowed

 

  • Scalextric NASCAR – 1990 and later Cup or Grand National
    • Box Stock with exceptions as noted
    • All magnets MUST be removed
    • Silicone tires allowed

 

  • Touring – Any year, any country Touring Car Championship
    • Box Stock with exceptions as noted
    • All magnets MUST be removed
    • Silicone tires allowed

 

  • Rally – Any year International rally cars
    • Box Stock with exceptions as noted
    • All magnets MUST be removed

 

  • GB Track (by Fly) Semi Trucks
    • Box Stock with NO exceptions
For a printable version of these rules click HERE

 

page created with Easy Designer